#ifndef CAPTURECONTEXT_H
#define CAPTURECONTEXT_H


#pragma once

#include <QRect>
#include <QPoint>
#include <QPixmap>
#include <QPainter>
#include <QGSettings/qgsettings.h>
struct CaptureContext {

    QPixmap screenshot;     //当前截图
    QPixmap origScreenshot; //原始截图

    QRect selection;        //选择区域
    QString savePath;       //保存的路径

    QPoint mousePos;        //鼠标位置
    bool fullscreen;        //捕获窗口的模式

    QString  saveType;      //保存类型

};
#endif // CAPTURECONTEXT_H
